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		<title>Softrope Forum &#187; Recent Posts</title>
		<link>http://softrope.net/forum/</link>
		<description>Support and Discussion</description>
		<language>en-US</language>
		<pubDate>Thu, 09 Sep 2010 06:42:36 +0000</pubDate>
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		<item>
			<title>Duke Igthorn on "Thanks!"</title>
			<link>http://softrope.net/forum/topic/thanks#post-186</link>
			<pubDate>Wed, 11 Aug 2010 20:33:34 +0000</pubDate>
			<dc:creator>Duke Igthorn</dc:creator>
			<guid isPermaLink="false">186@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;Well actually you can share them. It&#38;#39;s not perfectly integrated and takes some effort but it&#38;#39;d work.&#60;/p&#62;
&#60;p&#62;You copy all the sound files you use (per Scenario) into one folder on your computer (Preferably in a path everyone could use, something like &#38;quot;C:\Softrope\Scenarios\Jungle\&#38;quot;). Then you save your Scenario file inside that folder, too. Open the scenario file with a text editor (notepad++, or if nothing else works even ye olde windows notepad) and change all paths to all those files to their new home, the just created folder, leave all other settings in them alone. Save the file again and try it out inside Softrope, it should work just as before, only that it now uses the files inside that folder. Add a text file in the scenario folder that says where it&#38;#39;s supposed to be, pathwise, so that we&#38;#39;re able to put it in place accordingly later. Now zip that folder up ito a nice package and upload it to a file hosting service like Rapid Share or Mega Upload and present us the download link here.&#60;br /&#62;
You can do that with either each scenario at a time or just zip em all together at once (but that&#38;#39;d prolly result in a very big file, that might exceed the max capacity of the hosting service).&#60;/p&#62;
&#60;p&#62;Sure there is an issue with sound files that are protected by copyright, but as this is a very small community, it&#38;#39;s more like lending a CD to a friend than &#38;quot;mass distributing&#38;quot; it so I guess it&#38;#39;s not THAT much of an issue.&#60;br /&#62;
To make sure only &#38;quot;we&#38;quot; can use the file you could always password protect the zip or rar archives and post the password here in the forums.&#60;/p&#62;
&#60;p&#62;Cheers ;)&#60;br /&#62;
The Dukey
&#60;/p&#62;</description>
		</item>
		<item>
			<title>diogenes on "Thanks!"</title>
			<link>http://softrope.net/forum/topic/thanks#post-185</link>
			<pubDate>Wed, 11 Aug 2010 18:15:36 +0000</pubDate>
			<dc:creator>diogenes</dc:creator>
			<guid isPermaLink="false">185@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;I love this program too!  My players dig it, which is all well and good, but I even put it on sometimes and listen to my inn scene as background noise; I&#38;#39;ve got lots of great Renaissance music that plays through it, and a bunch of obnoxious drunks who make me chuckle every time they come on.  And my kids love it too; my 5 yr old son is always asking me to put on the jungle scene :-)  I only wish I could share the scenes I&#38;#39;ve built!
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Duke Igthorn on "Thanks!"</title>
			<link>http://softrope.net/forum/topic/thanks#post-184</link>
			<pubDate>Wed, 28 Jul 2010 21:36:15 +0000</pubDate>
			<dc:creator>Duke Igthorn</dc:creator>
			<guid isPermaLink="false">184@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;Well I&#38;#39;ll join the &#38;quot;Thank You!&#38;quot; raid here. I really lofe Softrope so far and am very eager to what gem it might develop in the future. I use it already every session and am pretty happy. ;)&#60;/p&#62;
&#60;p&#62;@Kathy: Hey are you my wonder twin? :) I&#38;#39;m also in IT support. Hmmmmmmm....&#60;br /&#62;
OMG this tool is a nerd trap! RUN KATHY, RUN FOR YOUR LIFE!&#60;/p&#62;
&#60;p&#62;:-P&#60;/p&#62;
&#60;p&#62;Cheers,&#60;br /&#62;
Dukey
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Kathy on "Thanks!"</title>
			<link>http://softrope.net/forum/topic/thanks#post-183</link>
			<pubDate>Mon, 26 Jul 2010 15:02:35 +0000</pubDate>
			<dc:creator>Kathy</dc:creator>
			<guid isPermaLink="false">183@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;I too want to give a big Thanks for creating such a wonderful app!!  I barely used RPG Soundmixer since I didn&#38;#39;t want to spend hours trying to figure everything out and have lists of what did what in front of me when I wanted my sound effects.  After I did a search, your app came up and it&#38;#39;s taken me no time at all figuring things out -- I love it!!  Now my players can get a richer experience when I have them in battles, or simply doing a dungeon crawl!!   I&#38;#39;m also willing to participate in any beta testing you need.  Unfortunately I&#38;#39;m more involved with the support side of things in IT rather than programming.&#60;/p&#62;
&#60;p&#62;Thanks again, and keep up the great work!!&#60;/p&#62;
&#60;p&#62;Kathy
&#60;/p&#62;</description>
		</item>
		<item>
			<title>ikabodo on "Split"</title>
			<link>http://softrope.net/forum/topic/split#post-182</link>
			<pubDate>Fri, 09 Jul 2010 22:04:19 +0000</pubDate>
			<dc:creator>ikabodo</dc:creator>
			<guid isPermaLink="false">182@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;You could have a seperate scenario on each &#38;quot;split&#38;quot; perhaps?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Duke Igthorn on "Split"</title>
			<link>http://softrope.net/forum/topic/split#post-181</link>
			<pubDate>Fri, 09 Jul 2010 17:35:52 +0000</pubDate>
			<dc:creator>Duke Igthorn</dc:creator>
			<guid isPermaLink="false">181@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;Hehe, right up to now I just loaded multiple instances of the program in which I had the differently themed effect/music/ambience buttons. Works quite okay but is a bit of a mess with windows, so a seperated Mainwindows would be nice, or just the possibility to load multiple scenario files at once.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>ikabodo on "Split"</title>
			<link>http://softrope.net/forum/topic/split#post-180</link>
			<pubDate>Wed, 07 Jul 2010 20:58:08 +0000</pubDate>
			<dc:creator>ikabodo</dc:creator>
			<guid isPermaLink="false">180@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;I&#38;#39;ve created around 40 scenes now for my campain, and it&#38;#39;s working great. I decided to divide music and ambience so that I can easily choose different music themes for the same background. For example: The players are in a cave, and one moment I might want stressfull music, and another moment more calm music but I want to keep the ambient effect of the cave in both scenes. I made several music themes and several ambience scenes, and since I can play several at the same time I get a more dynamic soundenviroment. I don&#38;#39;t have to create a new scene for EVERY possible situation. I can combine my ambience effects and my music scenes.&#60;/p&#62;
&#60;p&#62;My suggestion is this: You split the big black area in two, or make it an option. Perhaps a &#38;quot;line&#38;quot; you can drag to split the screen (not unlike how you can split an excel-file). This way you can choose to sort one kind of scenes to the left and for example ambience on the left. You can keep some sort of order.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>ikabodo on "Icon"</title>
			<link>http://softrope.net/forum/topic/icon#post-179</link>
			<pubDate>Tue, 06 Jul 2010 17:04:11 +0000</pubDate>
			<dc:creator>ikabodo</dc:creator>
			<guid isPermaLink="false">179@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;You need an Icon mate. :D&#60;/p&#62;
&#60;p&#62;Something like this?&#60;br /&#62;
&#60;a href=&#34;http://www.veryicon.com/icon/preview/Object/Climb%20On/Rope%20Icon.jpg&#34; rel=&#34;nofollow&#34;&#62;http://www.veryicon.com/icon/preview/Object/Climb%20On/Rope%20Icon.jpg&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;Perhaps with a note or something.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>ikabodo on "O... M... G..."</title>
			<link>http://softrope.net/forum/topic/o-m-g#post-178</link>
			<pubDate>Tue, 06 Jul 2010 10:36:44 +0000</pubDate>
			<dc:creator>ikabodo</dc:creator>
			<guid isPermaLink="false">178@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;Some, but not really. I&#38;#39;m more of a designer, but me planning on learning C kinda speaks volumes on how much I wanted this program. :)&#60;/p&#62;
&#60;p&#62;If there is anything else I can do, please tell. Sure I could learn C#, but I don&#38;#39;t think my coding would be very clean to start with. Anything else you need, graphics, design-ideas?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Iain Norman on "O... M... G..."</title>
			<link>http://softrope.net/forum/topic/o-m-g#post-177</link>
			<pubDate>Mon, 05 Jul 2010 14:43:27 +0000</pubDate>
			<dc:creator>Iain Norman</dc:creator>
			<guid isPermaLink="false">177@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;Moved for you. *grins*&#60;/p&#62;
&#60;p&#62;Do you have any C# experience?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>ikabodo on "O... M... G..."</title>
			<link>http://softrope.net/forum/topic/o-m-g#post-176</link>
			<pubDate>Sun, 04 Jul 2010 10:24:21 +0000</pubDate>
			<dc:creator>ikabodo</dc:creator>
			<guid isPermaLink="false">176@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;Oups, posted it in the wrong place. Sorry.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>ikabodo on "O... M... G..."</title>
			<link>http://softrope.net/forum/topic/o-m-g#post-175</link>
			<pubDate>Fri, 02 Jul 2010 22:39:08 +0000</pubDate>
			<dc:creator>ikabodo</dc:creator>
			<guid isPermaLink="false">175@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;I absolutely love this program. I&#38;#39;ve been looking for something like this for litteraly 10 years of gaming. Today I decided I was gonna make it myself, and to get some inspirations i googled some more. An lo and behold!&#60;/p&#62;
&#60;p&#62;Second best rpg tool ever! (just after the dice...)&#60;/p&#62;
&#60;p&#62;I few thoughs and ideas to make a great program even better:&#60;/p&#62;
&#60;p&#62;* It would be usefull to be able to &#38;quot;lock&#38;quot; the loop of one soundeffect. Say that I have seven different &#38;quot;cricket&#38;quot; effects to give a wide range of night-themes. They loop well enough on their own, but they don&#38;#39;t loop well &#38;quot;into&#38;quot; eachother. So a little button on each sample to &#38;quot;loop endlessly&#38;quot;. So the samples till randomise, but only once (on start of the scene)&#60;br /&#62;
* An automatic save on exit.&#60;br /&#62;
* An &#38;quot;are you sure?&#38;quot; question on deleting scenes.&#60;br /&#62;
* Categories (an optional grid?)&#60;br /&#62;
* An option to save the soundfiles and pictures into one mediafile, so that you can easily bring it with you to you sessions.&#60;/p&#62;
&#60;p&#62;Perhaps some of these features already exists, or are on their way. I&#38;#39;m totally new to this. Great work!
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Iain Norman on "Thanks!"</title>
			<link>http://softrope.net/forum/topic/thanks#post-174</link>
			<pubDate>Wed, 30 Jun 2010 08:50:18 +0000</pubDate>
			<dc:creator>Iain Norman</dc:creator>
			<guid isPermaLink="false">174@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;It was either that of 50ft boots. :)
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Iain Norman on "Scene end unselect"</title>
			<link>http://softrope.net/forum/topic/scene-end-unselect#post-173</link>
			<pubDate>Wed, 30 Jun 2010 08:49:42 +0000</pubDate>
			<dc:creator>Iain Norman</dc:creator>
			<guid isPermaLink="false">173@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;I&#38;#39;ve been working on it. Has been making my head hurt a little.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Iain Norman on "Source of fantasy .wav files"</title>
			<link>http://softrope.net/forum/topic/source-of-fantasy-wav-files#post-172</link>
			<pubDate>Wed, 30 Jun 2010 08:48:58 +0000</pubDate>
			<dc:creator>Iain Norman</dc:creator>
			<guid isPermaLink="false">172@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;Used to use the Morrowind theme as an opening theme tune for a campaign every week :)
&#60;/p&#62;</description>
		</item>
		<item>
			<title>hintfishy on "Scene end unselect"</title>
			<link>http://softrope.net/forum/topic/scene-end-unselect#post-171</link>
			<pubDate>Tue, 29 Jun 2010 21:35:56 +0000</pubDate>
			<dc:creator>hintfishy</dc:creator>
			<guid isPermaLink="false">171@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;Hear, hear!&#60;br /&#62;
Stopping a scene if there&#38;#39;s nothing left to play will be very useful. Not doing so isn&#38;#39;t actually a flaw, but having that feature would be a great extra.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>hintfishy on "Thanks!"</title>
			<link>http://softrope.net/forum/topic/thanks#post-170</link>
			<pubDate>Tue, 29 Jun 2010 21:32:57 +0000</pubDate>
			<dc:creator>hintfishy</dc:creator>
			<guid isPermaLink="false">170@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;I&#38;#39;d like to second that emotion: Softrope is looking pretty cool so far and I&#38;#39;m very glad I found it. Keep up the good work.&#60;/p&#62;
&#60;p&#62;PS. I LOVE the name. :^) &#38;quot;Softrope&#38;quot;, absolute classic.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>hintfishy on "Source of fantasy .wav files"</title>
			<link>http://softrope.net/forum/topic/source-of-fantasy-wav-files#post-169</link>
			<pubDate>Tue, 29 Jun 2010 21:30:48 +0000</pubDate>
			<dc:creator>hintfishy</dc:creator>
			<guid isPermaLink="false">169@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;Morrowind is another good one for both wav files and music, plenty of good stuff in there.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Iain Norman on "Fade in - Fade out"</title>
			<link>http://softrope.net/forum/topic/fade-in-fade-out#post-168</link>
			<pubDate>Wed, 16 Jun 2010 08:23:43 +0000</pubDate>
			<dc:creator>Iain Norman</dc:creator>
			<guid isPermaLink="false">168@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;&#38;quot;Well bloody get on with it then&#38;quot; I hear the cries of.&#60;/p&#62;
&#60;p&#62;*giggles*
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Iain Norman on "Fade in - Fade out"</title>
			<link>http://softrope.net/forum/topic/fade-in-fade-out#post-167</link>
			<pubDate>Wed, 16 Jun 2010 08:23:24 +0000</pubDate>
			<dc:creator>Iain Norman</dc:creator>
			<guid isPermaLink="false">167@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;It&#38;#39;s easy enough to implement.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Iain Norman on "Scene end unselect"</title>
			<link>http://softrope.net/forum/topic/scene-end-unselect#post-166</link>
			<pubDate>Wed, 16 Jun 2010 08:22:13 +0000</pubDate>
			<dc:creator>Iain Norman</dc:creator>
			<guid isPermaLink="false">166@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;It&#38;#39;s quite far up my list actually. &#60;/p&#62;
&#60;p&#62;I just need to raise a scene ended event somehow.&#60;/p&#62;
&#60;p&#62;Everytime an effect from a scene ends I need to check if anything else is running and that nothing is looped then I can be sure that raising an event there will be meaningful and accurate.&#60;/p&#62;
&#60;p&#62;It really bugs me and makes spot effects annoying.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Iain Norman on "New Module"</title>
			<link>http://softrope.net/forum/topic/new-module#post-165</link>
			<pubDate>Wed, 16 Jun 2010 08:20:24 +0000</pubDate>
			<dc:creator>Iain Norman</dc:creator>
			<guid isPermaLink="false">165@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;Indeed!&#60;/p&#62;
&#60;p&#62;There&#38;#39;ll be a menu and toolbar coming at some point.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Iain Norman on "Reverb and ... echo? knob"</title>
			<link>http://softrope.net/forum/topic/reverb-and-echo-knob#post-164</link>
			<pubDate>Wed, 16 Jun 2010 08:19:36 +0000</pubDate>
			<dc:creator>Iain Norman</dc:creator>
			<guid isPermaLink="false">164@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;They were just to test whether or not global effects would be easy, and to test the UI friendliness of the rotary control.&#60;/p&#62;
&#60;p&#62;THey did raise a problem for me. Can&#38;#39;t carry on using sequentially triggered samples at a play list for music, music will need to be in a seperate mixer chain from normal effects, as we don&#38;#39;t really want to apply global environment style sound effects to our music.&#60;/p&#62;
&#60;p&#62;I&#38;#39;m working on seperating out music more obviously and sensibly.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Iain Norman on "Reverb and ... echo? knob"</title>
			<link>http://softrope.net/forum/topic/reverb-and-echo-knob#post-163</link>
			<pubDate>Wed, 16 Jun 2010 08:19:34 +0000</pubDate>
			<dc:creator>Iain Norman</dc:creator>
			<guid isPermaLink="false">163@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;They were just to test whether or not global effects would be easy, and to test the UI friendliness of the rotary control.&#60;/p&#62;
&#60;p&#62;THey did raise a problem for me. Can&#38;#39;t carry on using sequentially triggered samples at a play list for music, music will need to be in a seperate mixer chain from normal effects, as we don&#38;#39;t really want to apply global environment style sound effects to our music.&#60;/p&#62;
&#60;p&#62;I&#38;#39;m working on seperating out music more obviously and sensibly.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Iain Norman on "Thanks!"</title>
			<link>http://softrope.net/forum/topic/thanks#post-162</link>
			<pubDate>Wed, 16 Jun 2010 08:17:15 +0000</pubDate>
			<dc:creator>Iain Norman</dc:creator>
			<guid isPermaLink="false">162@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;I&#38;#39;ve moved the post! Oh and welcome!
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Silverwave on "Reverb and ... echo? knob"</title>
			<link>http://softrope.net/forum/topic/reverb-and-echo-knob#post-161</link>
			<pubDate>Tue, 15 Jun 2010 18:48:20 +0000</pubDate>
			<dc:creator>Silverwave</dc:creator>
			<guid isPermaLink="false">161@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;Those two green knobs on the top right, which I guessed was somewhat reverb and... echo (not sure) adjustment.&#60;/p&#62;
&#60;p&#62;1. Needs mouse over label&#60;br /&#62;
2. Needs those knobs in the edit scene windows rather than the main window to be able to ajust mood of a specific scene rather than have to play with it each time you change scene. Its position also need to be saved under each scene.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Silverwave on "New Module"</title>
			<link>http://softrope.net/forum/topic/new-module#post-160</link>
			<pubDate>Tue, 15 Jun 2010 18:09:26 +0000</pubDate>
			<dc:creator>Silverwave</dc:creator>
			<guid isPermaLink="false">160@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;Well, simple enough, it just came to me that there&#38;#39;s no New Module button :P
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Silverwave on "Scene end unselect"</title>
			<link>http://softrope.net/forum/topic/scene-end-unselect#post-159</link>
			<pubDate>Tue, 15 Jun 2010 17:59:04 +0000</pubDate>
			<dc:creator>Silverwave</dc:creator>
			<guid isPermaLink="false">159@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;Well, it&#38;#39;s far down at the bottom of the &#38;quot;to fix&#38;quot; list, but here goes :&#60;/p&#62;
&#60;p&#62;I have some scenes which are only 1 or multiple sounds which don&#38;#39;t repeat. For example, a door opening or a thunder clash. I would have liked to have the scene unselect itself (the yellow outline) when the sound is done playing so I don&#38;#39;t have to unselect it then reselect it when I want to play the sound again.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Silverwave on "Edit Scene without stopping it from playing."</title>
			<link>http://softrope.net/forum/topic/edit-but-not-end#post-158</link>
			<pubDate>Tue, 15 Jun 2010 17:52:03 +0000</pubDate>
			<dc:creator>Silverwave</dc:creator>
			<guid isPermaLink="false">158@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;For what it worth : x2 ! :P
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Silverwave on "Source of fantasy .wav files"</title>
			<link>http://softrope.net/forum/topic/source-of-fantasy-wav-files#post-157</link>
			<pubDate>Tue, 15 Jun 2010 17:50:05 +0000</pubDate>
			<dc:creator>Silverwave</dc:creator>
			<guid isPermaLink="false">157@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;I suggest this site : &#60;a href=&#34;http://www.freesound.org/&#34; rel=&#34;nofollow&#34;&#62;http://www.freesound.org/&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;It&#38;#39;s full of novelty-free sounds.
&#60;/p&#62;</description>
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		<item>
			<title>Silverwave on "Simplify adding files to a soundscape"</title>
			<link>http://softrope.net/forum/topic/simplify-adding-files-to-a-soundscape#post-156</link>
			<pubDate>Tue, 15 Jun 2010 17:47:23 +0000</pubDate>
			<dc:creator>Silverwave</dc:creator>
			<guid isPermaLink="false">156@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;I&#38;#39;m not much into &#38;quot;import playlist&#38;quot; thing, but I would definatly like to be able to add multiple sounds at once instead of having to add them one by one.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Silverwave on "Fade in - Fade out"</title>
			<link>http://softrope.net/forum/topic/fade-in-fade-out#post-155</link>
			<pubDate>Tue, 15 Jun 2010 17:42:51 +0000</pubDate>
			<dc:creator>Silverwave</dc:creator>
			<guid isPermaLink="false">155@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;At the very least, I would like to have also a simple Fade-In, not only a Fade-Out option.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Silverwave on "Thanks!"</title>
			<link>http://softrope.net/forum/topic/thanks#post-154</link>
			<pubDate>Tue, 15 Jun 2010 17:40:25 +0000</pubDate>
			<dc:creator>Silverwave</dc:creator>
			<guid isPermaLink="false">154@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;Hi! &#60;/p&#62;
&#60;p&#62;First of all, I wanna say thanks and well done for Softrope! It&#38;#39;s a really good tool I was looking forward for a long time (I hate RPG SoundMixer, ugly and not user friendly at all) !&#60;/p&#62;
&#60;p&#62;I also wanna say hello to the community ! I&#38;#39;m joining you guys in hope of giving usefull feedbacks and ideas for Softrope! Long live! :)&#60;/p&#62;
&#60;p&#62;EDIT : Doh! I wanted to post that in the general forum, not under request!
&#60;/p&#62;</description>
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		<item>
			<title>Duke Igthorn on "Surround sound"</title>
			<link>http://softrope.net/forum/topic/surround-sound#post-153</link>
			<pubDate>Thu, 13 May 2010 22:15:03 +0000</pubDate>
			<dc:creator>Duke Igthorn</dc:creator>
			<guid isPermaLink="false">153@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;Well I won&#38;#39;t lie it would be just perfect to be able to throw different effects into different &#38;quot;corners&#38;quot; of the soundcloud if you have a sourround sound system installed, similar to most calibrating panels modern sound cards offer where you can setup the speakers. Sure randomizing here would be winner too. ^^&#60;/p&#62;
&#60;p&#62;But yeah I know that&#38;#39;s gonna be the least of all problems to think about regarding such a project I guess, so I won&#38;#39;t expect anything anytime soon.
&#60;/p&#62;</description>
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		<item>
			<title>Duke Igthorn on "Fade in - Fade out"</title>
			<link>http://softrope.net/forum/topic/fade-in-fade-out#post-152</link>
			<pubDate>Thu, 13 May 2010 22:10:54 +0000</pubDate>
			<dc:creator>Duke Igthorn</dc:creator>
			<guid isPermaLink="false">152@http://softrope.net/forum/</guid>
			<description>&#60;p&#62;Oh nice one, also I was thinking about crossfading scenes. Right now we have the option to end all other scenes with the start of one specific scene, but what would be very nice would be a possibility to crossfade between two or more scenes. Imagine having one scene doing the night time camp ambience, another being slow moody music maybe and a third being erie battle music as the ... dunno zombies attack or whatever. so the battle music could slowly replace the moody one before without stopping the ambience in it&#38;#39;s way. That could be done UI wise by maybe shift-clicking the scene(s) to be replaced and then ctrl-clicking the scenes that are replacing them and a predefined fade time that is used to be setup up front, or something like that... if that makes any sense ^^
&#60;/p&#62;</description>
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