I would love to see some capability to have randomized up or down shifts in volume for individual sound effects. This does not have to be something in the GUI. I'm fine with a little text editing to tweak and fine tune scenes, but having volume variation helps effects not sound too repetitive. This can be accomplished by adding several of the same sound at different volumes, but it is much less efficient to do this.
Volume Randomization
(4 posts) (4 voices)-
Posted 1 year ago #
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There's been lots of suggestions for more ways to randomise a sample or scene.
I'm starting to imagine some kind of auxiliary UI, slide out or pop up or something, that contains an advanced section.
Iain M NormanPosted 1 year ago # -
Can't wait for all the random goodness ;) It prove to really get scenes more organic.
Isn't it enough to see that a garden is beautiful without having to believe that there are fairies at the bottom of it too?
-- Douglas AdamsPosted 1 year ago # -
It is the same with balance. For example when walking through a forest it would be nice to have a bird sometimes calling from the rigth, and a few seconds later from the right side
And last, lot least: thanks for this great work!
Posted 1 year ago #
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